Tic Tac Toe -Noughts and cross apk

Tic Tac Toe -Noughts and cross para Android


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Descargar e instalar APK en Android


Cómo configurar Tic Tac Toe -Noughts and cross APK:

Los archivos APK (Android Package Kit) son los archivos sin procesar de una aplicación de Android. Aprende a instalar tic-tac-toe-noughts-and-cross.apk archivo en tu teléfono en 4 sencillos pasos:

  1. Descargue tic-tac-toe-noughts-and-cross.apk en su dispositivo usando cualquiera de nuestros espejos de descarga.
  2. Permitir aplicaciones de terceros (que no sean Play Store) en su dispositivo: vaya al menú » Ajustes » Seguridad » . Haga clic en "Fuentes desconocidas". se le pedirá que permita que su navegador o administrador de archivos instale APK.
  3. Ubique el archivo tic-tac-toe-noughts-and-cross.apk y haga clic en Instalar: lea todas las indicaciones en pantalla y haga clic en "Sí" o "No" según corresponda.
  4. Después de la instalación, la aplicación Tic Tac Toe -Noughts and cross aparecerá en la pantalla de inicio de su dispositivo.

¿Es Tic Tac Toe -Noughts and cross APK seguro?

Sí. Proporcionamos algunos de los espejos de descarga de Apk más seguros para obtener el apk Tic Tac Toe -Noughts and cross.



Tic Tac Toe -Noughts and cross v1.1 APK Descargar Espejos



Qué hay de nuevo? v1.1


  • Fecha de lanzamiento: 2024-07-22
  • Versión actual: 1.1
  • Tamaño del archivo: 14.26 MB
  • Desarrollador: Softnoesis
  • Compatibilidad: Requiere iOS 8.0 o posterior. y Android KitKat 4.4, Lollipop 5.0, Marshmallow 6.0, Nougat 7.0, Oreo 8.0, Android Pie 9.0, Quince Tart 10, Red velvet cake 11, Snow cone 12 o más tarde versiones


11 detalles sobre Tic Tac Toe -Noughts and cross


1. If X plays a center opening move, O should take the corner, and then follow the above list of priorities, mainly paying attention to block forks.

2. If X plays corner opening move (best move for them), O should take center, and then an edge, forcing X to block in the next move.

3. However, if X is not a perfect player and has played a corner and then an edge, O should not play the opposite edge as its second move, because then X is not forced to block in the next move and can fork.

4. If O responds with a center mark (best move for them), a perfect X player will take the corner opposite the original.

5. However, if O plays a corner as its second move, a perfect X player will mark the remaining corner, blocking O's 3-in-a-row and making their own fork.

6. If X plays edge opening move, O should take center, and then follow the above list of priorities, mainly paying attention to block forks.

7. If O responds with an edge mark, X is guaranteed to win, by taking center, then O can only take the corner opposite the corner which X plays first.

8. When both X and O are perfect players and X chooses to start by marking a corner, O takes the center, and X takes the corner opposite the original.

9. If O responds with a corner mark, X is guaranteed to win, by simply taking any of the other two corners and then the last, a fork.

10. In that case, O is free to choose any edge as its second move.

11. (since when X takes the third corner, O can only take the position between the two X's.


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