Tik! is a Games app by Rohan Sachdeva. Whether you're on the go, bored in class, feel like fidgeting, or just looking for a screen-free way to pass the time, Tik! has you covered! There are moments in life when we have to be present. We can't be seen looking at our phones, no matter how boring the activity in front of us may be.
APK (Android Package Kit) files are the raw files of an Android app. Learn how to install tik.apk file on your phone in 4 Simple Steps:
Yes. We provide some of the safest Apk download mirrors for getting the Tik! apk.
1. We have added accessibility support within the app, but if there is anything else we can add to make the app even more accessible please let us know by reaching out at [email protected] or by telling us in a review.
2. We realize that Tik may also be accessible to those with certain disabilities since the game relies solely on haptic feedback.
3. We can't be seen looking at our phones, no matter how boring the activity in front of us may be.
4. Then, try to copy the rhythm of the sequence by tapping it anywhere on the screen.
5. You will feel a series of 5 to 8 “Tiks” (haptic vibrations).
6. If the timing of your taps is close enough, you win! If not, Tik will replay the sequence so you can try again.
7. There are moments in life when we have to be present.
8. So we just sit there, waiting for the minutes to slowly pass by.
9. (One more thing.
Apk Mirror 1: : Download APK
Super amazing! The game is very fun to play when you are focusing on something else. Wonder what other things can be done with this concept? Also, I know this probably isn’t possible, but the line at the bottom of the screen is super revealing, so if there’s a way to make it darker/go away that would be super cool!
Lots of fun! Great for people with visual impairments or to help finetune sense
This is a great concept and so cheap!
I like this! What a cool concept. This is very appealing to me, as a blind guy who never uses the screen of my phone. The accessibility support is excellent. All the buttons are nicely labeled with their name and a description of where they are on the screen. This is so that you’ll understand where they are if you turn off voiceOver and play. I actually can’t conceive of playing with voiceOver on, you’d have to tap twice the amount and it sure would be more difficult. I think though, that it might be helpful to display an alert upon launching the app for the first time where, if voiceOver is on, you are informed that this game is best played after familiarizing yourself with the location of the buttons onscreen, and then disabling VoiceOver. That wasn’t immediately obvious to me. Anyway, there is one adjustment I might suggest making, and that is the clapping haptic. I feel as though that kind of interrupts the flow of the game because it’s a little lengthy. I think it would be nice to be able to choose between that and other, shorter confirmation haptics.
too difficult. the reverb of the haptic is confusing. is that a second tap? the onboarding should be more guided and easier to start. maybe even have a visual training wheels for beginners ir different difficulty levels. install some type of analytics so you can measure how your users are doing. my guess is people are getting g frustrated and not opening the app up again.
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