RPG - Fantasy Chronicle is a Games app by Kotobuki Solution Co., Ltd.. Sound track also on sale! Search the iTunes Store for “Fantasy Chronicle!” “Fantasy Chronicle,” the RPG for fighting and bonding with companions and guardian beasts, has been released! The orphan Light grew up in the village of Selka. Realizing his dream of joining Holos Over, Light swore to protect his village.
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1. To obtain special abilities, Light accepts the call and makes a covenant with the powerful beast.
2. Books of Training, found in the field or gained by completing Guild missions, allow expanded variations on your training and skills.
3. In his grief, Light hears the call of a legendary Guardian Beast.
4. The stronger these bonds, the stronger the beast and the more effective your coordinated attacks with your companions will become.
5. In the field you'll find materials for training and strengthening your weapons and armor.
6. Realizing his dream of joining Holos Over, Light swore to protect his village.
7. You'll forge bonds with each companion and guardian beast.
8. The orphan Light grew up in the village of Selka.
9. You may also be able to create uniquely powerful weapons using these books.
10. The little helper “Ham-ko,” makes it much easier to collect materials from the field.
11. Additionally, the strength of your bonds may affect the unfolding of your story.
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I'm in the dark curse and I can't find an exit to get into the next village to find Dean.I looked everywhere and I somehow defeat the dark crocodile and find nothing!I'm stuck,please anybody help
My first RPG on the iPod Touch, and it was an enjoyable step into the genre.
The only thing this game got worth completing it, is to complete it. Another churned, bland RPG set up from KEMCO. Less then stellar written story-script that a kid in grade school could've mustered up. Confused boy, deceptive world, a bunny? insert evil bad character here? Confused boy is lineage to ancient hero, resolve! Now to attack the game play: The endless hoarding of precious materials to be disappointed of outcome for its product. I don't know how these type of systems could possibly fail, but RpgFc manages to break the scheme. The controls isn't so bad. Either a D-pad w/ a cancel-action button that sometimes gets mixed up annoyingly with the touch screen controls. (Collecting material, touch screen, run away from material.) Expect for a total finish, thats after you beat the game and tackle the last boss. Roughly 25+hours. Last boss should be relabled as "Most cheapening end game boss to date." Granted the scripts for some fights are completely random, this end boss could wipe you out in the first round due to its sheer awesomeness. Had to level to 99. Which is hair-ripping insanity due to the ultra cheap-shot monsters in the very last dungeon. (Oh be excited for this title!)
Ok game mechanics, lots of clicking involved. Story line is mediocre and the dialogue can't be closed. The ending takes 20 to 30 mins and half of that is dialogue that can't be sped up. Farm fest for end game weaponry and armor. The ending was a let down. FF is a better choice.
For an excellently crafted RPG. It has a suspenseful storyline that keeps your thumbs glued to the screen. The crafting mechanics of the game are genuine, and there's no IAP for materials! The battles are swift, intense, and the collaborative techniques are very powerful! I love this game, an highly recommend it to any FF fans (FF-FF9)!
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