The Long Journey Home is a Games app by Daedalic Entertainment GmbH. There are a million stars in the universe. Only of them is Home.
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1. But when mankind’s first experimental jump drive goes wrong, you and your crew find yourselves trapped on the wrong side of the galaxy.
2. You will suffer painful losses and also make new friends – in a vibrant universe that changes its design with every new journey.
3. The Long Journey Home combines an open world full of galaxies, planets and anomalies with quests and mechanics of a rogue-like RPG.
4. • Explore a living, procedurally generated universe and encounter diverse alien races.
5. On your strange journey, you will encounter unforeseen obstacles and unimaginable treasures.
6. • Form alliances with strange aliens, from the noble knights of the Wolphax to the unpredictable Ilitza.
7. Your most important goal: Bring your crew back home to their families and friends.
8. • Assemble your own crew and use their individual skills, from archeology to technology or diplomacy.
9. It was supposed to be a short test run – a quick flight to Alpha Centauri and back.
10. There are a million stars in the universe.
11. Now, you are entirely on your own – and the only way back leads through the vast unknown of outer space.
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Requires some getting used to the controls, but the story line is interesting. There are a few features that could still use some work as certain tasks are impossible just by how the game is set up. If there will be updates to resolve some of these issues then it is possibly an enjoyable game, otherwise, in the current state the price is a bit high(approximately $35). The largest complaint that I would have is that too much time is spent trying to survive rather than enjoying the story. Perhaps this is how the game was intended to work, but I would assume that the purpose of story mode is for the player to enjoy the story. Instead, I find myself focusing on completing jobs and mining resources leaving the story as a side thing. This struggle to survive is acceptable for the other modes of the game, but I would expect story mode to be more focused on the story where surviving takes some effort but is a little bit more fluent with the story. for an example of a in game issue or inconvenience: When entering a system the ship is instantly set near the large gravitational object, this causes waste of time and potentially fuel as well as getting a small initial burst of radiation. This may seem like a small complaint but when given the job to deliver cargo combined with one unit exploding everytime you enter a system, due to heat, the result is a unhappy client after adding one or two jumps mid-way to restock so that the whole trip could be completed.
This game is laggy, and hard for me to understand….. I just don’t like it period.
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