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Really unique game, felt like a mix between sudoku and city-building games. It was satisfying to succeed and I never felt too frustrated even when I would lose a close one. One of my issues is that in some of the later challenges the placement of the unique pieces on the map would vary wildly and that would lead to either easy games or near impossible ones. I found myself just quitting and restarting on turn 1 until I got placements that felt doable. Also, it feels kinda short. Maybe because I wasn’t expecting it to end and seeing the new unique pieces for each challenge was a big part of the motivation, but it’s still only 30 or so levels and that does seem a bit low
I love how every puzzle give the player a randomly generated map with a target score and it's own set of tiles. So every time you replay that same puzzle, the order the tiles show up and exactly where on the map you can place them will be different, the special parameters of that unique puzzle will feel somewhat familiar. I also like while it's easy to see it as something akin to Solo Carcassonne, that isn't quite accurate. Unlike Carcassonne there really is no equivalent to completing a road or a castle wall, it's more that every different tile in this game has its own scoring rules (like, "...it needs to connect to a road but no other tile of its same type can be in the same column...") and you're tasked with trying to place every tile so they all score as much as possible.
This game is an excellent mix of skill and chance. There is a bit of a learning curve and sometimes the tile descriptions can be a bit confusing, but overall it is extremely addicting and challenging.
The tutorial is the worst I’ve ever seen. Ridiculously difficult to learn how to play. I just spent 20 minutes with the tutorials and still have no clue why the highlighted blocks change, or how to place a road or river, or how you make any changes. Maybe this is a fun game, but I’m not spending any more time on a tutorial this bad.
I love this game and enjoy the same things as what other reviews have already expressed. I think there is a bug in the tutorial however. If you select a house tile and try to place it inside of the fenced in area, it changes the tile to rocks, even though only sheep and house are available to select. It was VERY confusing to experience that in the tutorial on my first play. After completing the level, I replayed it and the same effect is still there. I think it’s a bug!
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