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This app is a rip off!!! I coach 1st and 2nd grade flag football. The app allows you to sample free for a week, then locks you out from the plays you created. This happened to me in my first game. I had to try and remember plays during game. Then I purchased for a month for $7.98. Got my plays back but the app doesn’t allow you to print them. Unless you pay $12.98. once again my 1 month was over and it locked me out of my plays again. I didn’t figure out the printing for 12.98 until after I paid $7.98. And It will not let u upgrade. You have to pay the 12.98 on top of 7.98. Screen shot your plays!
Dev Team reached out to me and had the engineering team reverse engineer out the problem , after a few stressful hours they came through very professionally. I am actually very impressed at how hard they worked to correct something they did not have to correct.
I play intramural flag with some buddies and this has taken our game to another level. It has really made us better as an offense. Would strongly suggest.
This app has everything I could have dreamed of as a flag football coach. They’ve really done a nice job and the animations are a game changer. There is never any doubt when the players see what their position is supposed to do.
Good parts: Consistent, cross-platform experience. I have the iOS version on my Mobile, the Android version on my phone, and the desktop version running in Chrome on my Android. The fact that I can work between those devices is very nice. Excellent customer service. I emailed with a question and received prompt and helpful responses from Jeremy. I think he may be a main creator of these apps so he was knowledgeable about ways to get things done for various situations. Excellent help & demo docs and videos. Powerful features that are pretty simple to use but also give you room to grow in complexity of plays Clearly designed by a real coach. Good attention to detail in the UX. For example, on my phone, the “info” modal apparently would not really work well in landscape mode. So the UI renders an icon indicating that I should turn my phone to vertical orientation. There are quite a few things like that that show that they care about the details. Potential areas for improvement: I should point-out that these are pretty minor items. Add the ability to zoom-in while designing plays. This is mostly a desire on mobile since it’s harder to make precise gestures on your phone. Add undo/redo Possibly place the animation speed controls at the player route *segment* level (instead of at the player level). That way you could more-easily model things like a route where the player should intentionally go slow at first (hopefully making the defense think that player is “taking the play off”), and then take-off at full speed. I imagine you could implement it such that, by default, the speed control would apply to all segments of a player’s route. But then users could override individual segments as needed.
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