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This is a great game but I wish that I could buy the Awakening of Dark Lord Luca. The story mode doesn’t give me enough time to complete it or enjoy it.
I play this game off and on when I have free time, I absolutely love the concepts and I believe this game is so underrated. I was really sad to find that there wasn’t a PC version of it because otherwise I would have bought it and all the dlc twice XD. The level of complexity and the amount of time the devs spend on this game is apparent. I really wish more people would try this game.
Had this on android for a while and just bought it for Android. Great time burner and loads of fun!
Dungeon Maker has charming art and simple- yet complex- gameplay where every decision counts. It feels great to build your dungeon up from a small group of weak underlings into a deep and organized horde of experienced monstrosities. But, it’s not without its problems. First, translations. A number of texts are translated oddly— most notably with equipment that upgrades “in event of invasion,” whatever that means. That also brings me to equipment, whose stat upgrades don’t correlate with the stat they boost. A sword shouldn’t upgrade your health, and a shield shouldn’t make you move faster. I also wish developers would implement a “block” system, where heroes or monsters cannot continue until all enemies in the current room are defeated. This could create a sort of backlog or line of units rather than units running past, which often leads to prisoners being freed— and there’s nothing you can do. Furthermore, the penalty for dying is TOO HARSH. Spending hours— or even days of casual play in my case— on a run only to randomly die because of a blessing or group of heroes results in less than 10% of the payout I would have gotten if I had rebirthed from just day 100. This is thoroughly distressing from a time investment standpoint. I urge the developers to upgrade this to a 50% payout, or even 25%. It’s to a point where I lack motivation to play because I’ll just run into a group that runs past all my rooms and instantly kill my Dark Lord, leading to a waste of hours of playing. It is my hope that the developers look over these points and continue to improve the game. Dungeon Maker shows immense promise with its art style and great replayability, but it could be better.
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