SSSnaker is a Games app by HABBY. .
APK (Android Package Kit) files are the raw files of an Android app. Learn how to install sssnaker.apk file on your phone in 4 Simple Steps:
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SSSnaker by HABBY has a rating of 5 stars on Baixarapk and has been rated by over 4,394 people. The latest version of SSSnaker is version 1.8.0 and it was last updated 3 months ago. A Snake X Bullet Hell roguelite shooter that no one's ever seen! Grow to ginormous proportions and blast your enemies to kingdom come! It's SSSnaker! In the dangerous dungeon depths, your snake won't just grow longer, it'll also get stronger! What you'll experience in this game: -Sensational fun with silky smooth snake slithering with unique area attacks -All-new roguelite skills and snake head collision feature for that strategic spark -Myriad monsters and game features that'll test your skill limits -Kaleidoscopic bullet hell for maximum SSSnaker intensity!. Download the app at 482.46 MB now. If you liked SSSnaker, you will enjoy Games apps like Rchery; Easter Egg Bird; VCOP - All About Openers; Hit the Ex; Equality!;
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Archero, snkrx and brotato had a baby and this is came out. Pretty cool little roguelike game. Not sure if its pay to win/advance yet.
very hard move
In an oversaturated market of lazy cash grabs and misleading ads, this game delivers on it’s provided premise and executes it almost perfectly. The controls and graphics are fluent enough for a mobile game, the ideas are mostly fleshed out and ultimately is just a fun experience that keeps you on your toes without being too difficult. I think the premise of referencing the mechanics of a classic game “snake” in its combat system is a nice twist to the genre as it lets you be creative with how you play the game but that’s also where the issues start. The attack that uses the snakelike ability works only half the time and isn’t very clear on how it works (do you have to activate it on an enemy or can it hit them if they run into it?). The stat boosts it gives for the genre and the elemental abilities aren’t always described properly, a few nitpicky things on the graphics like the shadows not making sense with the lighting and the snake is a bit of a different style of the rest of the things as well as the unclear color scheme can be pretty hectic for this kind of game. None of these truly detract from the experience too much though, this is a game that knows what it is and does it well, just needs to work out a few kinks and for longevity, expand on it’s mechanics. (I’ve completed the first world for frame of reference)
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